Constructs
Level 1 2 3 4 5 6 7
HD 1d10+10 2d10+20 3d10+20 5d10+20 7d10+30 10d10+30 13d10+30
HP 15 31 36 47 68 85 101
Reach 5 5 5 5 10 10 10
Initiative 2 2 2 2 1 1 1
Speed 30 40 40 40 40 40 40
AC 18 18 20 22 23 25 27
BAB 0 1 2 3 5 7 9
Attack 3 4 7 10 13 17 20
Damage d4+3 d6+4 d6+7 d6+10 d8+9 d8+11 d8+12
Full 2xd8+9 2xd8+11 2xd8+12
Special DR 5 / Magic DR 10 / Magic DR 10 / Magic
Fort 0 0 1 1 2 3 4
Ref 2 2 3 3 3 4 5
Will 0 0 1 1 2 3 4
Trip -2 3 5 7 13 15 16
Grapple -2 4 7 10 18 22 25
Immune to:  Mind affecting, Poison, Sleep, Paralysis, Stun, Disease, Crits, Ability Drain, Fatigue, Exhaustion, Energy Drain, Fort saves (unless it affects objects)
Boost 1-3 Trip, +5 HP, Increase damage die d4-d6-d8-2d6, Cleave, Power Attack
Boost 4-6 D6 Energy bonus damage, +15 HP, +4 Strength, +4 AC, Extra full attack (1xST, not 1.5xST), Pounce, Fly 40 (avg), Swim 60
Boost 7-9 Blind Sight, free 4d6 concussion blast, +8 ac, move dimension slide, natural invisibility
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